if (so->rodata->batch_items * 4 > 4096)
return -EINVAL;
- so->obj = i915_gem_object_create(dev_priv->dev, 4096);
+ so->obj = i915_gem_object_create(&dev_priv->drm, 4096);
if (IS_ERR(so->obj))
return PTR_ERR(so->obj);
static int render_state_setup(struct render_state *so)
{
+ struct drm_device *dev = so->obj->base.dev;
const struct intel_renderstate_rodata *rodata = so->rodata;
unsigned int i = 0, reloc_index = 0;
struct page *page;
so->aux_batch_offset = i * sizeof(u32);
+ if (HAS_POOLED_EU(dev)) {
+ /*
+ * We always program 3x6 pool config but depending upon which
+ * subslice is disabled HW drops down to appropriate config
+ * shown below.
+ *
+ * In the below table 2x6 config always refers to
+ * fused-down version, native 2x6 is not available and can
+ * be ignored
+ *
+ * SNo subslices config eu pool configuration
+ * -----------------------------------------------------------
+ * 1 3 subslices enabled (3x6) - 0x00777000 (9+9)
+ * 2 ss0 disabled (2x6) - 0x00777000 (3+9)
+ * 3 ss1 disabled (2x6) - 0x00770000 (6+6)
+ * 4 ss2 disabled (2x6) - 0x00007000 (9+3)
+ */
+ u32 eu_pool_config = 0x00777000;
+
+ OUT_BATCH(d, i, GEN9_MEDIA_POOL_STATE);
+ OUT_BATCH(d, i, GEN9_MEDIA_POOL_ENABLE);
+ OUT_BATCH(d, i, eu_pool_config);
+ OUT_BATCH(d, i, 0);
+ OUT_BATCH(d, i, 0);
+ OUT_BATCH(d, i, 0);
+ }
+
OUT_BATCH(d, i, MI_BATCH_BUFFER_END);
so->aux_batch_size = (i * sizeof(u32)) - so->aux_batch_offset;