rdev->r600_blit.max_dim = 16384;
- /* pin copy shader into vram if already initialized */
- if (rdev->r600_blit.shader_obj)
- goto done;
-
rdev->r600_blit.state_offset = 0;
if (rdev->family < CHIP_CAYMAN)
obj_size += cayman_ps_size * 4;
obj_size = ALIGN(obj_size, 256);
- r = radeon_bo_create(rdev, obj_size, PAGE_SIZE, true, RADEON_GEM_DOMAIN_VRAM,
- NULL, &rdev->r600_blit.shader_obj);
- if (r) {
- DRM_ERROR("evergreen failed to allocate shader\n");
- return r;
+ /* pin copy shader into vram if not already initialized */
+ if (!rdev->r600_blit.shader_obj) {
+ r = radeon_bo_create(rdev, obj_size, PAGE_SIZE, true,
+ RADEON_GEM_DOMAIN_VRAM,
+ NULL, &rdev->r600_blit.shader_obj);
+ if (r) {
+ DRM_ERROR("evergreen failed to allocate shader\n");
+ return r;
+ }
+
+ r = radeon_bo_reserve(rdev->r600_blit.shader_obj, false);
+ if (unlikely(r != 0))
+ return r;
+ r = radeon_bo_pin(rdev->r600_blit.shader_obj, RADEON_GEM_DOMAIN_VRAM,
+ &rdev->r600_blit.shader_gpu_addr);
+ radeon_bo_unreserve(rdev->r600_blit.shader_obj);
+ if (r) {
+ dev_err(rdev->dev, "(%d) pin blit object failed\n", r);
+ return r;
+ }
}
DRM_DEBUG("evergreen blit allocated bo %08x vs %08x ps %08x\n",
radeon_bo_kunmap(rdev->r600_blit.shader_obj);
radeon_bo_unreserve(rdev->r600_blit.shader_obj);
-done:
- r = radeon_bo_reserve(rdev->r600_blit.shader_obj, false);
- if (unlikely(r != 0))
- return r;
- r = radeon_bo_pin(rdev->r600_blit.shader_obj, RADEON_GEM_DOMAIN_VRAM,
- &rdev->r600_blit.shader_gpu_addr);
- radeon_bo_unreserve(rdev->r600_blit.shader_obj);
- if (r) {
- dev_err(rdev->dev, "(%d) pin blit object failed\n", r);
- return r;
- }
radeon_ttm_set_active_vram_size(rdev, rdev->mc.real_vram_size);
return 0;
}