if (ssocket == NULL)
return -ENOTSOCK; /* BB eventually add reconnect code here */
- smb_msg.msg_name = (struct sockaddr *) &server->addr.sockAddr;
+ smb_msg.msg_name = (struct sockaddr *) &server->dstaddr;
smb_msg.msg_namelen = sizeof(struct sockaddr);
smb_msg.msg_control = NULL;
smb_msg.msg_controllen = 0;