#include <linux/jiffies.h>
#include <linux/random.h>
-struct rnd_state {
- u32 s1, s2, s3;
-};
-
static DEFINE_PER_CPU(struct rnd_state, net_rand_state);
-static u32 __random32(struct rnd_state *state)
+/**
+ * prandom32 - seeded pseudo-random number generator.
+ * @state: pointer to state structure holding seeded state.
+ *
+ * This is used for pseudo-randomness with no outside seeding.
+ * For more random results, use random32().
+ */
+u32 prandom32(struct rnd_state *state)
{
#define TAUSWORTHE(s,a,b,c,d) ((s&c)<<d) ^ (((s <<a) ^ s)>>b)
return (state->s1 ^ state->s2 ^ state->s3);
}
-
-static void __set_random32(struct rnd_state *state, unsigned long s)
-{
- if (s == 0)
- s = 1; /* default seed is 1 */
-
-#define LCG(n) (69069 * n)
- state->s1 = LCG(s);
- state->s2 = LCG(state->s1);
- state->s3 = LCG(state->s2);
-
- /* "warm it up" */
- __random32(state);
- __random32(state);
- __random32(state);
- __random32(state);
- __random32(state);
- __random32(state);
-}
+EXPORT_SYMBOL(prandom32);
/**
* random32 - pseudo random number generator
{
unsigned long r;
struct rnd_state *state = &get_cpu_var(net_rand_state);
- r = __random32(state);
+ r = prandom32(state);
put_cpu_var(state);
return r;
}
*/
for_each_possible_cpu (i) {
struct rnd_state *state = &per_cpu(net_rand_state, i);
- __set_random32(state, state->s1 ^ entropy);
+ state->s1 = __seed(state->s1 ^ entropy, 1);
}
}
EXPORT_SYMBOL(srandom32);
for_each_possible_cpu(i) {
struct rnd_state *state = &per_cpu(net_rand_state,i);
- __set_random32(state, i + jiffies);
+
+#define LCG(x) ((x) * 69069) /* super-duper LCG */
+ state->s1 = __seed(LCG(i + jiffies), 1);
+ state->s2 = __seed(LCG(state->s1), 7);
+ state->s3 = __seed(LCG(state->s2), 15);
+
+ /* "warm it up" */
+ prandom32(state);
+ prandom32(state);
+ prandom32(state);
+ prandom32(state);
+ prandom32(state);
+ prandom32(state);
}
return 0;
}
static int __init random32_reseed(void)
{
int i;
- unsigned long seed;
for_each_possible_cpu(i) {
struct rnd_state *state = &per_cpu(net_rand_state,i);
+ u32 seeds[3];
+
+ get_random_bytes(&seeds, sizeof(seeds));
+ state->s1 = __seed(seeds[0], 1);
+ state->s2 = __seed(seeds[1], 7);
+ state->s3 = __seed(seeds[2], 15);
- get_random_bytes(&seed, sizeof(seed));
- __set_random32(state, seed);
+ /* mix it in */
+ prandom32(state);
}
return 0;
}