[PATCH] sched: fix interactive ceiling code
authorCon Kolivas <kernel@kolivas.org>
Tue, 27 Jun 2006 09:54:30 +0000 (02:54 -0700)
committerLinus Torvalds <torvalds@g5.osdl.org>
Wed, 28 Jun 2006 00:32:44 +0000 (17:32 -0700)
commit72d2854d4ebf5faf086ebccb2ed575c6b68a05dc
tree2a0b00a32a810b76ff29bde7d269998561408f8b
parentd444886e149a8413159da8b43ada2bc287e69b0c
[PATCH] sched: fix interactive ceiling code

The relationship between INTERACTIVE_SLEEP and the ceiling is not perfect
and not explicit enough.  The sleep boost is not supposed to be any larger
than without this code and the comment is not clear enough about what
exactly it does, just the reason it does it.  Fix it.

There is a ceiling to the priority beyond which tasks that only ever sleep
for very long periods cannot surpass.  Fix it.

Prevent the on-runqueue bonus logic from defeating the idle sleep logic.

Opportunity to micro-optimise.

Signed-off-by: Con Kolivas <kernel@kolivas.org>
Signed-off-by: Mike Galbraith <efault@gmx.de>
Acked-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Ken Chen <kenneth.w.chen@intel.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
kernel/sched.c