GFS2: Fix recovery stuck bug (try #2)
authorSteven Whitehouse <swhiteho@redhat.com>
Mon, 2 Aug 2010 09:15:17 +0000 (10:15 +0100)
committerSteven Whitehouse <swhiteho@redhat.com>
Mon, 2 Aug 2010 09:15:17 +0000 (10:15 +0100)
This is a clean up of the code which deals with LM_FLAG_NOEXP
which aims to remove any possible race conditions by using
gl_spin to cover the gap between testing for the LM_FLAG_NOEXP
and the GL_FROZEN flag.

Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
fs/gfs2/glock.c

index 2b3d8f8..9adf8f9 100644 (file)
@@ -1063,6 +1063,9 @@ int gfs2_glock_nq(struct gfs2_holder *gh)
 
        spin_lock(&gl->gl_spin);
        add_to_queue(gh);
+       if ((LM_FLAG_NOEXP & gh->gh_flags) &&
+           test_and_clear_bit(GLF_FROZEN, &gl->gl_flags))
+               set_bit(GLF_REPLY_PENDING, &gl->gl_flags);
        run_queue(gl, 1);
        spin_unlock(&gl->gl_spin);
 
@@ -1319,6 +1322,36 @@ void gfs2_glock_cb(struct gfs2_glock *gl, unsigned int state)
                gfs2_glock_put(gl);
 }
 
+/**
+ * gfs2_should_freeze - Figure out if glock should be frozen
+ * @gl: The glock in question
+ *
+ * Glocks are not frozen if (a) the result of the dlm operation is
+ * an error, (b) the locking operation was an unlock operation or
+ * (c) if there is a "noexp" flagged request anywhere in the queue
+ *
+ * Returns: 1 if freezing should occur, 0 otherwise
+ */
+
+static int gfs2_should_freeze(const struct gfs2_glock *gl)
+{
+       const struct gfs2_holder *gh;
+
+       if (gl->gl_reply & ~LM_OUT_ST_MASK)
+               return 0;
+       if (gl->gl_target == LM_ST_UNLOCKED)
+               return 0;
+
+       list_for_each_entry(gh, &gl->gl_holders, gh_list) {
+               if (test_bit(HIF_HOLDER, &gh->gh_iflags))
+                       continue;
+               if (LM_FLAG_NOEXP & gh->gh_flags)
+                       return 0;
+       }
+
+       return 1;
+}
+
 /**
  * gfs2_glock_complete - Callback used by locking
  * @gl: Pointer to the glock
@@ -1329,18 +1362,17 @@ void gfs2_glock_cb(struct gfs2_glock *gl, unsigned int state)
 void gfs2_glock_complete(struct gfs2_glock *gl, int ret)
 {
        struct lm_lockstruct *ls = &gl->gl_sbd->sd_lockstruct;
+
        gl->gl_reply = ret;
+
        if (unlikely(test_bit(DFL_BLOCK_LOCKS, &ls->ls_flags))) {
-               struct gfs2_holder *gh;
                spin_lock(&gl->gl_spin);
-               gh = find_first_waiter(gl);
-               if ((!(gh && (gh->gh_flags & LM_FLAG_NOEXP)) &&
-                    (gl->gl_target != LM_ST_UNLOCKED)) ||
-                   ((ret & ~LM_OUT_ST_MASK) != 0))
+               if (gfs2_should_freeze(gl)) {
                        set_bit(GLF_FROZEN, &gl->gl_flags);
-               spin_unlock(&gl->gl_spin);
-               if (test_bit(GLF_FROZEN, &gl->gl_flags))
+                       spin_unlock(&gl->gl_spin);
                        return;
+               }
+               spin_unlock(&gl->gl_spin);
        }
        set_bit(GLF_REPLY_PENDING, &gl->gl_flags);
        gfs2_glock_hold(gl);