#include "friend.h"
#include <glib.h>
+#include <stdio.h>
static gboolean quit(gpointer data)
{
struct cache *cache;
GMainLoop *loop;
g_type_init();
- sock_init();
+ if (sock_init()) {
+ fprintf(stderr, "Error creating socket.\n");
+ return 1;
+ }
create_cache(&cache);
load_cache(cache, "friends.cache");
loop = g_main_loop_new(g_main_context_default(), TRUE);
{
GSocketAddress *address;
GInetAddress *any_addr;
+ GError *error;
+ int err = 0;
any_addr = g_inet_address_new_any(G_SOCKET_FAMILY_IPV6);
usock = g_socket_new(G_SOCKET_FAMILY_IPV6, G_SOCKET_TYPE_DATAGRAM, G_SOCKET_PROTOCOL_UDP, NULL);
address = g_inet_socket_address_new(any_addr, 17078);
- g_socket_bind(usock, address, TRUE, NULL);
- g_object_unref(any_addr);
+ if (!g_socket_bind(usock, address, TRUE, &error)) {
+ err = error->code;
+ g_error_free(error);
+ }
g_object_unref(address);
- message_init(usock);
- return 0;
+ g_object_unref(any_addr);
+ if (!err)
+ message_init(usock);
+ else
+ g_object_unref(usock);
+ return err;
}
int friend_send_message(struct friend *friend, char *buffer, size_t len)