Instead of a timer, use delay
authorThadeu Lima de Souza Cascardo <cascardo@holoscopio.com>
Tue, 12 Aug 2008 20:26:51 +0000 (17:26 -0300)
committerThadeu Lima de Souza Cascardo <cascardo@holoscopio.com>
Tue, 12 Aug 2008 20:26:51 +0000 (17:26 -0300)
commitaa4782cece4d0aff0873d6b418a4deb298f3a595
treecd75da3845c80fde7be5de9cdda7d4df1a7e6082
parent319f5be5d571058d3cf699571be71bfae96ab6bb
Instead of a timer, use delay

Instead of using a timer, which may run on another thread, just simply
delay the number of milliseconds needed to keep up with the requested
frame rate.
movie.c