memset(&tc_police, 0, sizeof tc_police);
tc_police.action = TC_POLICE_SHOT;
tc_police.mtu = mtu;
- tc_fill_rate(&tc_police.rate, (kbits_rate * 1000)/8, mtu);
+ tc_fill_rate(&tc_police.rate, ((uint64_t) kbits_rate * 1000)/8, mtu);
tc_police.burst = tc_bytes_to_ticks(tc_police.rate.rate,
kbits_burst * 1024);