+# -*- coding: utf-8; -*-
# gzv.py - an user interface to generate-zooming-video
#
# Copyright (C) 2008 Lincoln de Sousa <lincoln@minaslivre.org>
import os
import gtk
import gtk.glade
+import gobject
import math
import cairo
from ConfigParser import ConfigParser
_ = lambda x:x
+class Point(object):
+ def __init__(self, x, y):
+ self.x = x
+ self.y = y
+
+ @staticmethod
+ def pythagorean(p1, p2):
+ return math.sqrt((p2.x - p1.x)**2 + (p2.y - p1.y)**2)
+
class Ball(object):
DEFAULT_WIDTH = 10
- def __init__(self, x, y, r, name='', position=0):
+ def __init__(self, x, y, r, name='', position=0, selected=False):
self.position = position
- self.x = x
- self.y = y
- self.radios = r
+ self.selected = selected
+ self.p = Point(int(x), int(y))
+ self.radius = int(r)
self.name = name
class BallManager(list):
def save_to_file(self, path):
target = open(path, 'w')
for i in self:
- target.write('%d,%d %d %s\n' % (i.x, i.y, i.radios, i.name))
+ target.write('%d,%d %d %s\n' % (i.p.x, i.p.y, i.radius, i.name))
target.close()
class GladeLoader(object):
self.focus_points_file = ''
def save_to_file(self, path):
- bn = os.path.basename(path)
- name = os.path.splitext(bn)[0]
+ if not self.focus_points_file:
+ bn = os.path.basename(path)
+ name = os.path.splitext(bn)[0]
+ self.focus_points_file = \
+ os.path.join(os.path.dirname(path), name + '_fpf')
cp = ConfigParser()
+ cp.add_section('Project')
cp.set('Project', 'image', self.image)
cp.set('Project', 'width', self.width)
cp.set('Project', 'height', self.height)
+ cp.set('Project', 'focus_points', self.focus_points_file)
cp.write(open(path, 'w'))
self.dialog.set_transient_for(parent)
def get_project(self):
+ # This '1' was defined in the glade file
+ if not self.dialog.run() == 1:
+ return None
+
fname = self.wid('image').get_filename()
width = self.wid('width').get_text()
height = self.wid('height').get_text()
self.evtbox.connect('button-press-event', self.button_press)
self.evtbox.connect('button-release-event', self.button_release)
self.evtbox.connect('motion-notify-event', self.motion_notify)
+ self.evtbox.connect('motion-notify-event', self.ball_motion)
+
+ # making it possible to grab motion events when the mouse is
+ # over the widget.
+ self.evtbox.set_events(gtk.gdk.POINTER_MOTION_MASK)
self.model = gtk.ListStore(int, str)
self.treeview = self.wid('treeview')
self.treeview.set_model(self.model)
+ self.treeview.connect('button-press-event', self.select_fp)
self.draw = self.wid('draw')
- self.draw.connect('expose-event', self.expose_draw)
+ self.draw.connect_after('expose-event', self.expose_draw)
# Starting with an empty project with no image loaded
self.project = None
self.load_balls_to_treeview()
self.setup_treeview()
+ self.new_ball = False
+ self.move_ball = None
+
# drawing stuff
- self.ball_width = Ball.DEFAULT_WIDTH
- self.selecting = False
self.start_x = -1
self.start_y = -1
+ self.last_x = -1
+ self.last_y = -1
+ self.radius = Ball.DEFAULT_WIDTH
+
+ def show(self):
+ self.window.show_all()
def setup_treeview(self):
self.model.connect('rows-reordered', self.on_rows_reordered)
renderer = gtk.CellRendererText()
column = gtk.TreeViewColumn(_('Position'), renderer, text=0)
+ column.set_property('visible', False)
self.treeview.append_column(column)
renderer = gtk.CellRendererText()
renderer.connect('edited', self.on_cell_edited)
renderer.set_property('editable', True)
- column = gtk.TreeViewColumn(_('Name'), renderer, text=1)
- self.treeview.append_column(column)
+ self.fpcolumn = gtk.TreeViewColumn(_('Name'), renderer, text=1)
+ self.treeview.append_column(self.fpcolumn)
def on_rows_reordered(self, *args):
print
- def on_cell_edited(self, *args):
- print args
+ def on_cell_edited(self, renderer, path, value):
+ self.balls[int(path)].name = value
+ self.load_balls_to_treeview()
def new_project(self, button):
proj = NewProject(self.window)
-
- # This '1' was defined in the glade file
- if proj.dialog.run() == 1:
- self.load_project(proj.get_project())
+ project = proj.get_project()
proj.destroy()
+ if project:
+ self.load_project(project)
+
def open_project(self, *args):
fc = gtk.FileChooserDialog(_('Choose a gzv project'), self.window,
buttons=(gtk.STOCK_CANCEL, gtk.RESPONSE_CANCEL,
self.load_project(Project.parse_file(proj_file))
fc.destroy()
+ def save_project(self, *args):
+ fc = gtk.FileChooserDialog(_('Save project'), self.window,
+ action=gtk.FILE_CHOOSER_ACTION_SAVE,
+ buttons=(gtk.STOCK_CANCEL,
+ gtk.RESPONSE_CANCEL,
+ gtk.STOCK_SAVE,
+ gtk.RESPONSE_OK))
+ if fc.run() == gtk.RESPONSE_OK:
+ self.project.save_to_file(fc.get_filename())
+ self.balls.save_to_file(self.project.focus_points_file)
+ fc.destroy()
+
+
def load_project(self, project):
+ self.project = project
self.balls = self.load_balls_from_file(project.focus_points_file)
self.image = project.image
+
+ # I'm loading a pixbuf first because I need to get its
+ # dimensions this with a pixbuf is easier than with an image.
+ try:
+ pixbuf = gtk.gdk.pixbuf_new_from_file(project.image)
+ except gobject.GError:
+ msg = _("Couldn't recognize the image file format.")
+ dialog = gtk.MessageDialog(self.window,
+ gtk.DIALOG_MODAL,
+ gtk.MESSAGE_ERROR,
+ gtk.BUTTONS_CLOSE)
+ dialog.set_markup(msg)
+ dialog.run()
+ dialog.destroy()
+ return self.unload_project()
+
+ self.draw.set_from_pixbuf(pixbuf)
self.load_balls_to_treeview()
+
+ def unload_project(self):
+ self.project = None
+ self.image = None
+ self.balls = BallManager()
self.draw.queue_draw()
def load_balls_to_treeview(self):
- model = self.treeview.get_model()
+ self.model.clear()
for i in self.balls:
- model.append([i.position, i.name])
+ self.model.append([i.position, i.name])
def load_balls_from_file(self, fname):
balls = BallManager()
for index, line in enumerate(file(fname)):
if not line:
continue
- pos, radios, name = line.split()
+ pos, radius, name = line.split(None, 2)
x, y = pos.split(',')
- balls.append(Ball(int(x), int(y), int(radios), name, index))
+ balls.append(Ball(x, y, radius, name.strip(), index))
return balls
+ def remove_fp(self, *args):
+ selection = self.treeview.get_selection()
+ model, path = selection.get_selected()
+ if path:
+ position = model[path][0]
+ for i in self.balls:
+ if i.position == int(position):
+ self.balls.remove(i)
+ del model[path]
+ self.draw.queue_draw()
+
+ def select_fp(self, treeview, event):
+ path, column, x, y = \
+ self.treeview.get_path_at_pos(int(event.x), int(event.y))
+ if path:
+ model = self.treeview.get_model()
+ ball = self.balls[model[path][0]]
+
+ # making sure that only one ball is selected
+ for i in self.balls:
+ i.selected = False
+ ball.selected = True
+
+ self.draw.queue_draw()
+
+ def select_fp_from_image(self, ball):
+ selection = self.treeview.get_selection()
+ selection.select_path(str(ball.position))
+
+ # making sure that only one ball is selected
+ for i in self.balls:
+ i.selected = False
+ ball.selected = True
+
+ self.draw.queue_draw()
+
+ def save_fp_list(self, *args):
+ assert self.project is not None
+
+ # if the project has no
+ if self.project and not self.project.focus_points_file:
+ fc = gtk.FileChooserDialog(_('Save the focus points file'),
+ self.window,
+ action=gtk.FILE_CHOOSER_ACTION_SAVE,
+ buttons=(gtk.STOCK_CANCEL,
+ gtk.RESPONSE_CANCEL,
+ gtk.STOCK_SAVE,
+ gtk.RESPONSE_OK))
+ if fc.run() == gtk.RESPONSE_OK:
+ self.project.focus_points_file = fc.get_filename()
+ fc.destroy()
+ else:
+ fc.destroy()
+ return
+
+ self.balls.save_to_file(self.project.focus_points_file)
+
def expose_draw(self, draw, event):
if not self.image:
return
- # loading the picture image and getting some useful
- # information to draw it in the widget's background
- img = gtk.gdk.pixbuf_new_from_file(self.image)
- pixels = img.get_pixels()
- rowstride = img.get_rowstride()
- width = img.get_width()
- height = img.get_height()
- gc = draw.style.black_gc
-
- # sets the correct size of the eventbox, to show the scrollbar
- # when needed.
- self.evtbox.set_size_request(width, height)
-
- # drawing the picture in the background of the drawing area,
- # this is really important.
- draw.window.draw_rgb_image(gc, 0, 0, width, height,
- 'normal', pixels, rowstride,
- 0, 0)
-
- # this call makes the ball being drown be shown correctly.
- self.draw_current_ball()
-
- # drawing other balls stored in the self.balls list.
- ctx = draw.window.cairo_create()
- ctx.fill()
+ for i in self.balls:
+ self.draw_ball(i)
- ctx.set_line_width(10.0)
- ctx.set_source_rgba (0.5, 0.0, 0.0, 0.4)
+ if self.start_x < 0:
+ return False
- for i in self.balls:
- ctx.arc(i.x, i.y, i.radios, 0, 64*math.pi)
+ if self.new_ball:
+ ball = Ball(self.start_x, self.start_y, self.radius)
+ self.draw_ball(ball)
- ctx.fill()
- ctx.stroke()
+ return False
- def draw_current_ball(self):
- if self.start_x < 0:
- return
+ def ball_width_border(self, ball):
+ iw, ih = self.draw.size_request()
+ w = self.draw.get_allocation().width
+ h = self.draw.get_allocation().height
+
+ x = ((w / 2) - (iw / 2)) + ball.p.x
+ y = ((h / 2) - (ih / 2)) + ball.p.y
+ return Point(x, y)
+
+ def point_without_border(self, point):
+ iw, ih = self.draw.size_request()
+ w = self.draw.get_allocation().width
+ h = self.draw.get_allocation().height
+
+ x = point.x - ((w / 2) - (iw / 2))
+ y = point.y - ((h / 2) - (ih / 2))
+ return Point(x, y)
+
+ def draw_ball(self, ball):
ctx = self.draw.window.cairo_create()
- ctx.arc(self.start_x, self.start_y, self.ball_width, 0, 64*math.pi)
- ctx.set_source_rgba (0.5, 0.0, 0.0, 0.4)
+ ctx.arc(self.ball_width_border(ball).x,
+ self.ball_width_border(ball).y,
+ ball.radius, 0, 64*math.pi)
+ ctx.set_source_rgba(0.0, 0.0, 0.5, 0.4)
ctx.fill()
+ if ball.selected:
+ ctx.set_source_rgba(0.0, 0.5, 0.0, 0.4)
+ ctx.set_line_width(5)
+ ctx.arc(self.ball_width_border(ball).x,
+ self.ball_width_border(ball).y,
+ ball.radius+1, 0, 64*math.pi)
+ ctx.stroke()
+
def button_press(self, widget, event):
+ self.new_ball = True
+
+ self.last_x = event.x
+ self.last_y = event.y
+
if event.button == 1:
- self.selecting = True
- self.start_x = event.x
- self.start_y = event.y
- self.last_x = event.x
+ for i in self.balls:
+ p1 = Point(event.x, event.y)
+ p2 = self.ball_width_border(i)
+ if Point.pythagorean(p1, p2) < i.radius:
+ self.last_x = event.x - i.p.x
+ self.last_y = event.y - i.p.y
+ self.select_fp_from_image(i)
+
+ self.new_ball = False
+ self.move_ball = i
+ break
+
+ self.start_x = self.point_without_border(event).x
+ self.start_y = self.point_without_border(event).y
def button_release(self, widget, event):
+ self.move_ball = None
+
if event.button == 1:
- self.selecting = False
self.finish_drawing()
def motion_notify(self, widget, event):
+ if not self.new_ball:
+ return
+
self.draw.queue_draw()
if event.x > self.last_x:
- self.ball_width += 2
+ self.radius += 3
else:
- self.ball_width -= 2
+ self.radius -= 3
self.last_x = event.x
+ def ball_motion(self, widget, event):
+ if not self.move_ball:
+ return
+
+ self.move_ball.p.x = self.point_without_border(event).x
+ self.move_ball.p.y = self.point_without_border(event).y
+
+ self.draw.queue_draw()
+
def finish_drawing(self):
- self.draw_current_ball()
- self.ball_width = Ball.DEFAULT_WIDTH
+ if self.new_ball:
+ position = len(self.balls)
+ ball = Ball(self.start_x, self.start_y, self.radius, '', position)
+ self.balls.append(ball)
+ self.model.append([position, ''])
+ self.treeview.set_cursor(str(position), self.fpcolumn, True)
+ self.new_ball = False
+
+ # reseting to the default coordenades
+ self.start_x = -1
+ self.start_y = -1
+ self.radius = Ball.DEFAULT_WIDTH
if __name__ == '__main__':
- Gzv().window.show_all()
+ Gzv().show()
gtk.main()