If picture does no exist, warn and exit
[cascardo/movie.git] / gzv.py
diff --git a/gzv.py b/gzv.py
index 78f3929..ac4dce3 100644 (file)
--- a/gzv.py
+++ b/gzv.py
@@ -1,4 +1,5 @@
-# gzv.py - an user interface to generate-zooming-video
+# -*- coding: utf-8; -*-
+# gzv.py - an user interface to select people in a picture
 #
 # Copyright (C) 2008  Lincoln de Sousa <lincoln@minaslivre.org>
 #
 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 # GNU General Public License for more details.
 
+import os
 import gtk
 import gtk.glade
+import gobject
 import math
 import cairo
+from ConfigParser import ConfigParser
 
 _ = lambda x:x
 
+class Point(object):
+    def __init__(self, x, y):
+        self.x = x
+        self.y = y
+
+    @staticmethod
+    def pythagorean(p1, p2):
+        return math.sqrt((p2.x - p1.x)**2 + (p2.y - p1.y)**2)
+
 class Ball(object):
     DEFAULT_WIDTH = 10
 
-    def __init__(self, x, y, r, name='', position=0):
+    def __init__(self, x, y, r, name='', position=0, selected=False):
         self.position = position
-        self.x = x
-        self.y = y
-        self.radios = r
+        self.selected = selected
+        self.p = Point(int(x), int(y))
+        self.radius = int(r)
         self.name = name
 
 class BallManager(list):
@@ -36,7 +49,7 @@ class BallManager(list):
     def save_to_file(self, path):
         target = open(path, 'w')
         for i in self:
-            target.write('%d,%d %d %s\n' % (i.x, i.y, i.radios, i.name))
+            target.write('%d,%d %d %s\n' % (i.p.x, i.p.y, i.radius, i.name))
         target.close()
 
 class GladeLoader(object):
@@ -66,11 +79,63 @@ class GladeLoader(object):
     def gtk_main(self, *args):
         gtk.main()
 
+class Project(object):
+    def __init__(self, image, width, height):
+        self.image = image
+        self.width = width
+        self.height = height
+        self.focus_points_file = ''
+
+    def save_to_file(self, path):
+        if not self.focus_points_file:
+            bn = os.path.basename(path)
+            name = os.path.splitext(bn)[0]
+            self.focus_points_file = \
+                os.path.join(os.path.dirname(path), name + '_fpf')
+
+        cp = ConfigParser()
+        cp.add_section('Project')
+        cp.set('Project', 'image', self.image)
+        cp.set('Project', 'width', self.width)
+        cp.set('Project', 'height', self.height)
+        cp.set('Project', 'focus_points', self.focus_points_file)
+        
+        cp.write(open(path, 'w'))
+
+    @staticmethod
+    def parse_file(path):
+        cp = ConfigParser()
+        cp.read(path)
+
+        image = cp.get('Project', 'image')
+        width = cp.getint('Project', 'width')
+        height = cp.getint('Project', 'height')
+        x = cp.getint('Project', 'height')
+
+        proj = Project(image, width, height)
+        proj.focus_points_file = cp.get('Project', 'focus_points')
+
+        return proj
+
 class NewProject(GladeLoader):
     def __init__(self, parent=None):
         super(NewProject, self).__init__('gzv.glade', 'new-project')
+        self.dialog = self.wid('new-project')
         if parent:
-            self.wid('new-project').set_transient_for(parent)
+            self.dialog.set_transient_for(parent)
+
+    def get_project(self):
+        # This '1' was defined in the glade file
+        if not self.dialog.run() == 1:
+            return None
+
+        fname = self.wid('image').get_filename()
+        width = self.wid('width').get_text()
+        height = self.wid('height').get_text()
+        return Project(fname, width, height)
+
+    def destroy(self):
+        self.dialog.destroy()
 
 class Gzv(GladeLoader):
     def __init__(self):
@@ -82,151 +147,362 @@ class Gzv(GladeLoader):
         self.evtbox.connect('button-press-event', self.button_press)
         self.evtbox.connect('button-release-event', self.button_release)
         self.evtbox.connect('motion-notify-event', self.motion_notify)
+        self.evtbox.connect('motion-notify-event', self.ball_motion)
+
+        # making it possible to grab motion events when the mouse is
+        # over the widget.
+        self.evtbox.set_events(gtk.gdk.POINTER_MOTION_MASK)
 
         self.model = gtk.ListStore(int, str)
         self.treeview = self.wid('treeview')
         self.treeview.set_model(self.model)
+        self.treeview.connect('button-press-event', self.select_fp)
 
         self.draw = self.wid('draw')
-        self.draw.connect('expose-event', self.expose_draw)
+        self.draw.connect_after('expose-event', self.expose_draw)
 
-        # FIXME: Hardcoded.
-        self.image = 'skol.jpg'
-        self.balls = self.load_balls_from_file('xxx')
-        self.load_balls_to_treeview()
+        # Starting with an empty project with no image loaded
+        self.project = None
+        self.image = None
 
-        # this *MUST* be called *AFTER* load_balls_to_treeview
+        # This attr may be overriten, if so, call the method (load_balls_to_treeview)
+        self.balls = BallManager()
+
+        self.load_balls_to_treeview()
         self.setup_treeview()
 
-        self.ball_width = Ball.DEFAULT_WIDTH
-        self.selecting = False
+        self.new_ball = False
+        self.move_ball = None
+
+        # drawing stuff
         self.start_x = -1
         self.start_y = -1
+        self.last_x = -1
+        self.last_y = -1
+        self.radius = Ball.DEFAULT_WIDTH
+
+    def show(self):
+        self.window.show_all()
 
     def setup_treeview(self):
         self.model.connect('rows-reordered', self.on_rows_reordered)
 
         renderer = gtk.CellRendererText()
         column = gtk.TreeViewColumn(_('Position'), renderer, text=0)
+        column.set_property('visible', False)
         self.treeview.append_column(column)
 
         renderer = gtk.CellRendererText()
         renderer.connect('edited', self.on_cell_edited)
         renderer.set_property('editable', True)
-        column = gtk.TreeViewColumn(_('Name'), renderer, text=1)
-        self.treeview.append_column(column)
+        self.fpcolumn = gtk.TreeViewColumn(_('Name'), renderer, text=1)
+        self.treeview.append_column(self.fpcolumn)
 
     def on_rows_reordered(self, *args):
         print 
 
-    def on_cell_edited(self, *args):
-        print args
+    def on_cell_edited(self, renderer, path, value):
+        self.balls[int(path)].name = value
+        self.load_balls_to_treeview()
 
     def new_project(self, button):
-        dialog = NewProject(self.window).wid('new-project')
+        proj = NewProject(self.window)
+        project = proj.get_project()
+        proj.destroy()
 
-        # This '1' was defined in the glade file
-        if dialog.run() == 1:
-            pass
-        dialog.destroy()
+        if project:
+            self.load_project(project)
 
-    def open_file_chooser(self, button):
+    def open_project(self, *args):
         fc = gtk.FileChooserDialog(_('Choose a gzv project'), self.window,
                                    buttons=(gtk.STOCK_CANCEL, gtk.RESPONSE_CANCEL,
                                             gtk.STOCK_OK, gtk.RESPONSE_OK))
         if fc.run() == gtk.RESPONSE_OK:
-            self.image = fc.get_filename()
+            proj_file = fc.get_filename()
+            self.load_project(Project.parse_file(proj_file))
+        fc.destroy()
 
+    def save_project(self, *args):
+        fc = gtk.FileChooserDialog(_('Save project'), self.window,
+                                   action=gtk.FILE_CHOOSER_ACTION_SAVE,
+                                   buttons=(gtk.STOCK_CANCEL,
+                                            gtk.RESPONSE_CANCEL,
+                                            gtk.STOCK_SAVE,
+                                            gtk.RESPONSE_OK))
+        if fc.run() == gtk.RESPONSE_OK:
+            self.project.save_to_file(fc.get_filename())
+            self.balls.save_to_file(self.project.focus_points_file)
         fc.destroy()
 
+    def load_project(self, project):
+        self.project = project
+        self.balls = self.load_balls_from_file(project.focus_points_file)
+        self.image = project.image
+
+        # I'm loading a pixbuf first because I need to get its
+        # dimensions this with a pixbuf is easier than with an image.
+        try:
+            pixbuf = gtk.gdk.pixbuf_new_from_file(project.image)
+        except gobject.GError:
+            msg = _("Couldn't recognize the image file format.")
+            dialog = gtk.MessageDialog(self.window,
+                                       gtk.DIALOG_MODAL,
+                                       gtk.MESSAGE_ERROR,
+                                       gtk.BUTTONS_CLOSE)
+            dialog.set_markup(msg)
+            dialog.run()
+            dialog.destroy()
+            return self.unload_project()
+
+        self.draw.set_from_pixbuf(pixbuf)
+        self.load_balls_to_treeview()
+        self.set_widgets_sensitivity(True)
+
+    def unload_project(self):
+        self.project = None
+        self.image = None
+        self.balls = BallManager()
+        self.draw.queue_draw()
+        self.set_widgets_sensitivity(False)
+
+    def set_widgets_sensitivity(self, sensitive):
+        for i in 'toolbutton1', 'toolbutton5', 'scrolledwindow1', \
+                'hbox2', 'imagemenuitem3':
+            self.wid(i).set_sensitive(sensitive)
+
     def load_balls_to_treeview(self):
-        model = self.treeview.get_model()
+        self.model.clear()
         for i in self.balls:
-            model.append([i.position, i.name])
+            self.model.append([i.position, i.name])
 
     def load_balls_from_file(self, fname):
         balls = BallManager()
+        if not os.path.exists(fname):
+            return balls
+
         for index, line in enumerate(file(fname)):
             if not line:
                 continue
-            pos, radios, name = line.split()
+            pos, radius, name = line.split(None, 2)
             x, y = pos.split(',')
-            balls.append(Ball(int(x), int(y), int(radios), name, index))
+            balls.append(Ball(x, y, radius, name.strip(), index))
         return balls
 
+    def remove_fp(self, *args):
+        selection = self.treeview.get_selection()
+        model, path = selection.get_selected()
+        if path:
+            position = model[path][0]
+            for i in self.balls:
+                if i.position == int(position):
+                    self.balls.remove(i)
+            del model[path]
+            self.draw.queue_draw()
+
+    def select_fp(self, treeview, event):
+        path, column, x, y = \
+            self.treeview.get_path_at_pos(int(event.x), int(event.y))
+        if path:
+            model = self.treeview.get_model()
+            ball = self.balls[model[path][0]]
+
+            # making sure that only one ball is selected
+            for i in self.balls:
+                i.selected = False
+            ball.selected = True
+
+            # available space to the image
+            w = self.evtbox.get_allocation().width
+            h = self.evtbox.get_allocation().height
+
+            # point begining from the left image border
+            wib = self.point_with_border(ball)
+
+            #self.wid('viewport').get_vadjustment().value = wib.x # + (w / 2)
+            #self.wid('viewport').get_hadjustment().value = wib.y # + (h / 2)
+
+            self.draw.queue_draw()
+
+    def select_fp_from_image(self, ball):
+        selection = self.treeview.get_selection()
+        selection.select_path(str(ball.position))
+
+        # making sure that only one ball is selected
+        for i in self.balls:
+            i.selected = False
+        ball.selected = True
+
+        self.draw.queue_draw()
+
+    def save_fp_list(self, *args):
+        assert self.project is not None
+
+        # if the project has no
+        if self.project and not self.project.focus_points_file:
+            fc = gtk.FileChooserDialog(_('Save the focus points file'),
+                                       self.window,
+                                       action=gtk.FILE_CHOOSER_ACTION_SAVE,
+                                       buttons=(gtk.STOCK_CANCEL,
+                                                gtk.RESPONSE_CANCEL,
+                                                gtk.STOCK_SAVE,
+                                                gtk.RESPONSE_OK))
+            if fc.run() == gtk.RESPONSE_OK:
+                self.project.focus_points_file = fc.get_filename()
+                fc.destroy()
+            else:
+                fc.destroy()
+                return
+
+        self.balls.save_to_file(self.project.focus_points_file)
+
+    def move_fp_up(self, *args):
+        selection = self.treeview.get_selection()
+        model, path = selection.get_selected()
+        if not path:
+            return
+
+        pos = model[path][0]
+        newpos = max(pos - 1, 0)
+        self.balls.insert(newpos, self.balls.pop(pos))
+
+        # normalizing the position of elements.
+        for index, item in enumerate(self.balls):
+            item.position = index
+
+        self.load_balls_to_treeview()
+        selection.select_path(str(newpos))
+
+    def move_fp_down(self, *args):
+        selection = self.treeview.get_selection()
+        model, path = selection.get_selected()
+        if not path:
+            return
+
+        pos = model[path][0]
+        newpos = min(pos + 1, len(self.balls))
+        self.balls.insert(newpos, self.balls.pop(pos))
+
+        # normalizing the position of elements.
+        for index, item in enumerate(self.balls):
+            item.position = index
+
+        self.load_balls_to_treeview()
+        selection.select_path(str(newpos))
+
     def expose_draw(self, draw, event):
         if not self.image:
             return
 
-        # loading the picture image and getting some useful
-        # information to draw it in the widget's background
-        img = gtk.gdk.pixbuf_new_from_file(self.image)
-        pixels = img.get_pixels()
-        rowstride = img.get_rowstride()
-        width = img.get_width()
-        height = img.get_height()
-        gc = draw.style.black_gc
-
-        # sets the correct size of the eventbox, to show the scrollbar
-        # when needed.
-        self.evtbox.set_size_request(width, height)
-
-        # drawing the picture in the background of the drawing area,
-        # this is really important.
-        draw.window.draw_rgb_image(gc, 0, 0, width, height,
-                                   'normal', pixels, rowstride,
-                                   0, 0)
-
-        # this call makes the ball being drown be shown correctly.
-        self.draw_current_ball()
-
-        # drawing other balls stored in the self.balls list.
-        ctx = draw.window.cairo_create()
-        ctx.fill()
+        for i in self.balls:
+            self.draw_ball(i)
 
-        ctx.set_line_width(10.0)
-        ctx.set_source_rgba (0.5, 0.0, 0.0, 0.4)
+        if self.start_x < 0:
+            return False
 
-        for i in self.balls:
-            ctx.arc(i.x, i.y, i.radios, 0, 64*math.pi)
+        if self.new_ball:
+            ball = Ball(self.start_x, self.start_y, self.radius)
+            self.draw_ball(ball)
 
-        ctx.fill()
-        ctx.stroke()
+        return False
 
-    def draw_current_ball(self):
-        if self.start_x < 0:
-            return
+    def point_with_border(self, ball):
+        iw, ih = self.draw.size_request()
+        w = self.draw.get_allocation().width
+        h = self.draw.get_allocation().height
+
+        x = ((w / 2) - (iw / 2)) + ball.p.x
+        y = ((h / 2) - (ih / 2)) + ball.p.y
+        return Point(x, y)
+
+    def point_without_border(self, point):
+        iw, ih = self.draw.size_request()
+        w = self.draw.get_allocation().width
+        h = self.draw.get_allocation().height
+
+        x = point.x - ((w / 2) - (iw / 2))
+        y = point.y - ((h / 2) - (ih / 2))
+        return Point(x, y)
+
+    def draw_ball(self, ball):
         ctx = self.draw.window.cairo_create()
-        ctx.arc(self.start_x, self.start_y, self.ball_width, 0, 64*math.pi)
-        ctx.set_source_rgba (0.5, 0.0, 0.0, 0.4)
+        ctx.arc(self.point_with_border(ball).x,
+                self.point_with_border(ball).y,
+                ball.radius, 0, 64*math.pi)
+        ctx.set_source_rgba(0.0, 0.0, 0.5, 0.4)
         ctx.fill()
 
+        if ball.selected:
+            ctx.set_source_rgba(0.0, 0.5, 0.0, 0.4)
+            ctx.set_line_width(5)
+            ctx.arc(self.point_with_border(ball).x,
+                    self.point_with_border(ball).y,
+                    ball.radius+1, 0, 64*math.pi)
+            ctx.stroke()
+
     def button_press(self, widget, event):
+        self.new_ball = True
+
+        self.last_x = event.x
+        self.last_y = event.y
+
         if event.button == 1:
-            self.selecting = True
-            self.start_x = event.x
-            self.start_y = event.y
-            self.last_x = event.x
+            for i in self.balls:
+                p1 = Point(event.x, event.y)
+                p2 = self.point_with_border(i)
+                if Point.pythagorean(p1, p2) < i.radius:
+                    self.last_x = event.x - i.p.x
+                    self.last_y = event.y - i.p.y
+                    self.select_fp_from_image(i)
+
+                    self.new_ball = False
+                    self.move_ball = i
+                    break
+
+            self.start_x = self.point_without_border(event).x
+            self.start_y = self.point_without_border(event).y
 
     def button_release(self, widget, event):
+        self.move_ball = None
+
         if event.button == 1:
-            self.selecting = False
             self.finish_drawing()
 
     def motion_notify(self, widget, event):
+        if not self.new_ball:
+            return
+
         self.draw.queue_draw()
 
         if event.x > self.last_x:
-            self.ball_width += 2
+            self.radius += 3
         else:
-            self.ball_width -= 2
+            self.radius -= 3
 
         self.last_x = event.x
 
+    def ball_motion(self, widget, event):
+        if not self.move_ball:
+            return
+
+        self.move_ball.p.x = self.point_without_border(event).x
+        self.move_ball.p.y = self.point_without_border(event).y
+
+        self.draw.queue_draw()
+
     def finish_drawing(self):
-        self.draw_current_ball()
-        self.ball_width = Ball.DEFAULT_WIDTH
+        if self.new_ball:
+            position = len(self.balls)
+            ball = Ball(self.start_x, self.start_y, self.radius, '', position)
+            self.balls.append(ball)
+            self.model.append([position, ''])
+            self.treeview.set_cursor(str(position), self.fpcolumn, True)
+            self.new_ball = False
+
+        # reseting to the default coordenades
+        self.start_x = -1
+        self.start_y = -1
+        self.radius = Ball.DEFAULT_WIDTH
 
 if __name__ == '__main__':
-    Gzv().window.show_all()
+    Gzv().show()
     gtk.main()