self.setup_treeview()
# drawing stuff
- self.selecting = False
self.start_x = -1
self.start_y = -1
self.radius = Ball.DEFAULT_WIDTH
if i.position == int(position):
self.balls.remove(i)
del model[path]
+ self.draw.queue_draw()
def save_fp_list(self, *args):
assert self.project is not None
def button_press(self, widget, event):
if event.button == 1:
- self.selecting = True
self.start_x = event.x
self.start_y = event.y
self.last_x = event.x
def button_release(self, widget, event):
if event.button == 1:
- self.selecting = False
self.finish_drawing()
def motion_notify(self, widget, event):
self.model.append([position, ''])
self.treeview.set_cursor(str(position), self.fpcolumn, True)
- # returning to the standard radius
+ # reseting to the default coordenades
+ self.start_x = -1
+ self.start_y = -1
self.radius = Ball.DEFAULT_WIDTH
if __name__ == '__main__':